Wolf was an exploration into the representations and processes required
to allow synthetic characters to learn dynamic social hierarchies.
The installation features a pack of virtual wolves who form social
relationships with each other. Three people interact with the virtual
pack at the same time, each playing the role of one wolf pup in
a new litter. Participants direct their pups with a microphone (into
which they howl, growl, whine or bark to affect how their pups interact
with their packmates) and a mouse (to tell their pups where
wolves feature a simple model of social behavior, incorporating
learning, emotion, perception and development.
Video - 26 MB Quicktime